Complex products? No problem.
I work across gaming and B2B SaaS on brand, demand generation, and the day-to-day execution that ships. At a game studio I grew the Discord community from 80K to 121K and a newsletter from 4K to 66K, and turned five scattered channels into one campaign calendar a small team could actually run.
Newsletter subscribers
Brand, demand gen, and ops
Three things I do for a marketing team.
Whatever the brief, the work usually comes back to these: getting the team organised, making the product easy to understand, and running the campaigns that bring people in.
Get marketing organised
Sharpen the story
Run the campaigns
Four projects showing how I approach marketing structure, audience growth, discoverability, and demand generation.
Marketing Function Buildout
Built the marketing operating layer for a fast-moving product and community environment.
Integrated Growth Engine
Designed clearer channel roles across community, social, email, Telegram, and web.
Trailbound Website Build
Built a new website and content structure to introduce the game and improve discoverability.
Industrial Demand Generation
Built demand generation and sales enablement support for technical B2B audiences.
A practical approach to understanding context, building structure, and improving through execution.
Channels, workflows, audience gaps, dependencies.
Roles, campaign rhythm, content pipeline, approvals.
Launch, publish, coordinate, and keep teams moving.
Read signals, reduce friction, sharpen the next cycle.
Currently open to new roles.
I'm looking for Marketing Manager, Demand Generation, or Brand roles at technology companies — especially where a complex product needs a clearer story and campaigns that actually ship.